True to its focus on productivity, there is no clutter on the main home screen, as you can’t put widgets or apps on it. With a slide from the left edge, you can access an app drawer, and a slide from the right edge brings up quick toggles, putting all the essentials at your fingertips. Like many launchers that are keeping current, it allows gesture setting, and it also has straightforward theming options that are still consistent with Material Design principles.

While this is still a problem for Connect 4 Launchers, it handles it better than pretty much all of the other similar games that I have played. First the launchers are pretty accurate which prevents checkers from flying everywhere. I think the bigger reason though is just that the game includes 21 checkers for each player/team which means you can miss a lot and still finish a round. At the end of the round you can then pick up all of the checkers on the floor.

While it has less strategy than the original game, Connect 4 Launchers is more fun in my opinion. There is just something satisfying about launching checkers at the gameboard hoping to get four in a row.

As you are launching objects through the air, it is not surprising that the objects tend to fly all over the place. With objects flying everywhere players spend almost as much time picking up the objects as they do playing the game. This creates a problem where you have to regularly call time out to pick up the pieces or the players have to waste time picking up pieces instead of shooting.

First and foremost, the dock can be swiped up to reveal a second row of dock space for more apps, and some quick toggles for Bluetooth, flashlight and other apps, as well as a brightness slider. As is becoming more popular across Android launchers, and mobile OSes in general, the left-hand page is a feed for news and personal information such as calendar events and to-do items. This feed can be easily customized for the types of news you want to see, or to display different information in the ‘Glance’ personal feed.

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The launchers are surprisingly accurate which means the game relies more on skill than luck. The game includes both a free for all and turn based game and I appreciate both in their own ways. It is one of those games that you only want to play in short doses and it is not that original of a concept. Having played a lot of these type of launching games, pretty much every game in the genre has the exact same problem.

I think the game relies on more skill than most games from the genre because the launchers are actually quite accurate. A lot of these games come with pretty cheap launchers which results in pieces flying everywhere. The launchers in Connect 4 Launchers are of a higher quality than I expected which means that they are actually pretty accurate. You can aim the launchers pretty easily and the checkers seem to fly off them in a pretty straight line. Most of the aiming in the game involves adding the appropriate amount of power to the shot.

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Before playing Connect 4 Launchers I thought it was going to be another shameless cash grab trying to cash in on the Connect 4 brand. After playing the game though I was glad to be wrong as it is one of the few spinoff games that are arguably better than the original game.